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OK... I'm really, really, really sorry but whilst I think this could have been very interesting, it... failed. I'm a totally blind person and as of right now... I'm sorry to say but you're going to get the lowest rating I can provide in order to advance my jam queue. Why? Because there's pretty much nothing to rate. You've provided a writing prompt useful in a writing contest and not a game jam. Whilst this is a journaling entry, if you're going to include some ttrpg stuff, then... well... include some SEMNENCE of some ttrpg stuff. Is it a world you can level up in? Was/is there currency? There's still a little time before voting period ends to perhaps think about a couple of mechanics. there isn't any kind of ttrpg. It is a good prompt and a fun one to think about but the difference between a writing prompt and an rpg is mechanics, and there's none here at the moment. I hope the next version will have some more things to think about, because this could potentially be really interesting. But right now... it's pretty much nothing, I'm sad to say, and as a blind person I actually feel slightly upset that the only feedback I can give is almost a rant, and something I really didn't want to do. I'm going to hold fire on rating in case anything else comes of this by the end, but if this is it, it will be incredibly low.

Hi, thank you for your feedback! I wanted to clarify that the game itself was one I wrote for a separate game jam (the 36-Word TTRPG Jam, with the limitation that games had to be written using exactly 36 words) which occurred during the same period as the Games for Blind Gamers Jam & wasn't written specifically for the Games for Blind Gamers Jam, which is why it's as minimalist a game as it is. 

I am fairly new to playing & writing journaling TTRPGs, & when I looked at other submissions in the 36-word game jam before creating mine, I saw, played, & enjoyed many other games submitted to the 36-word jam which also consisted solely of writing prompts & didn't involve further mechanics beyond that, which is why I wrote it the way that I did. I have made a screen reader-accessible version of one of my more game-mechanic TTRPGs called Judgement Day for the Robot Vacuum (https://ashleecraft.itch.io/judgment-day-for-the-robot-vacuum) for last year's Games for Blind Gamers jam but unfortunately finished it late so was unable to submit it. I felt as my lonely space cowboy game was among my most popular games & was fairly short, it would be a good candidate for testing out, on a small scale the idea of making fully-produced audio versions of my games in the future which I would love to do.

With all of that context, I would like to say that I have gone ahead & made a more TTRPG game mechanic-focused version of this game-- the audio file for the updated version of the game not only includes game mechanics in the way of oracle-like D6 rolls that help give answers to the questions, & I've also gone ahead & taken feedback from other comments about speaking less slowly & adding ambience to create an atmosphere to the game in the same way the graphic designed version of the game provides to heart, so I have included that in the updated audio file as well.

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Oh wow! How can I +1 your reply? edit: this seems to have been fixed, a vote up button has now appeared. It's awesome. I will be checking out the new version for sure, and I love the idea of more audio prompts and versions for your future games. One thing i forgot to I think clarify properly in my original comment was that it's amazing you are even considering this to begin with, and it's something I wish more people would do, because there are definitely some blind fans of ttrpgs.